M:tG card similarity search
3B · Creature — Bat
Flying (This creature can't be blocked except by creatures with flying or reach.) 3/1
Name | Mana | Type | Text |
---|---|---|---|
Wing Commando | 2U | Creature — Human Soldier | Flying Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) 2/2 |
Conclave Equenaut | 4WW | Creature — Human Soldier | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Flying 3/3 |
Thought Nibbler | U | Creature — Beast | Flying Your maximum hand size is reduced by two. 1/1 |
Steel Seraph | 6 | Artifact Creature — Angel | Prototype {1}{W}{W} — 3/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) Flying At the beginning of combat on your turn, target creature you control gains your choice of flying, vigilance, or lifelink until end of turn. 5/4 |
Drift of Phantasms | 2U | Creature — Spirit | Defender (This creature can't attack.) Flying Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.) 0/5 |
Colossus Hammer | 1 | Artifact — Equipment | Equipped creature gets +10/+10 and loses flying. Equip {8} ({8}: Attach to target creature you control. Equip only as a sorcery.) |
Cipherbound Spirit | Creature — Spirit | Flying Cipherbound Spirit can block only creatures with flying. {3}{U}: Draw two cards, then discard a card. 3/2 | |
Messenger Falcons | 2G/UW | Creature — Bird | Flying When Messenger Falcons enters the battlefield, draw a card. 2/2 |
Assault Zeppelid | 2GU | Creature — Beast | Flying, trample 3/3 |
Willow-Wind | 4U | Creature — Elemental | Flying When Willow-Wind enters the battlefield, scry 2. 3/4 |