M:tG card similarity search
2GG · Legendary Creature — Human Druid
Wurms you control get +2/+2 and have trample. {7}{G}, {T}: Create a 4/4 green Wurm creature token. This ability costs {X} less to activate, where X is the greatest power among Wurms you control. 3/3
Name | Mana | Type | Text |
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Bolt Bend | 3R | Instant | This spell costs {3} less to cast if you control a creature with power 4 or greater. Change the target of target spell or ability with a single target. |
Turntimber Ranger | 3GG | Creature — Elf Scout Ranger Ally | Whenever Turntimber Ranger or another Ally enters the battlefield under your control, you may create a 2/2 green Wolf creature token. If you do, put a +1/+1 counter on Turntimber Ranger. 2/2 |
Memory Crystal | 3 | Artifact | Buyback costs cost {2} less. |
Grove of the Guardian | Land | {T}: Add {C}. {3}{G}{W}, {T}, Tap two untapped creatures you control, Sacrifice Grove of the Guardian: Create an 8/8 green and white Elemental creature token with vigilance. | |
Trial of Strength | 2G | Enchantment | When Trial of Strength enters the battlefield, create a 4/2 green Beast creature token. When a Cartouche enters the battlefield under your control, return Trial of Strength to its owner's hand. |
Grim Giganotosaurus | 5BG | Creature — Dinosaur | {10}{B}{G}: Monstrosity 10. This ability costs {1} less to activate for each creature with power 4 or greater your opponents control. (If this creature isn't monstrous, put ten +1/+1 counters on it and it becomes monstrous.) When Grim Giganotosaurus becomes monstrous, destroy all artifacts and creatures other than Grim Giganotosaurus. 10/10 |
Fade from History | 2GG | Sorcery | Each player who controls an artifact or enchantment creates a 2/2 green Bear creature token. Then destroy all artifacts and enchantments. |
Boartusk Liege | 1R/GR/GR/G | Creature — Goblin Knight | Trample Other red creatures you control get +1/+1. Other green creatures you control get +1/+1. 3/4 |
Needleshot Gourna | 4GG | Creature — Beast | Reach (This creature can block creatures with flying.) 3/6 |
Towering Indrik | 3G | Creature — Beast | Reach (This creature can block creatures with flying.) 2/4 |