M:tG card similarity search
3R · Creature — Giant Wizard
When Basalt Ravager enters the battlefield, it deals X damage to any target, where X is the greatest number of creatures you control that have a creature type in common. 4/2
Name | Mana | Type | Text |
---|---|---|---|
Explosion | XUURR | Instant | Explosion deals X damage to any target. Target player draws X cards. |
Consume Spirit | X1B | Sorcery | Spend only black mana on X. Consume Spirit deals X damage to any target and you gain X life. |
Savage Twister | XRG | Sorcery | Savage Twister deals X damage to each creature. |
Minions' Murmurs | 2BB | Sorcery | You draw X cards and you lose X life, where X is the number of creatures you control. |
Heat Ray | XR | Instant | Heat Ray deals X damage to target creature. |
Tribal Flames | 1R | Sorcery | Domain — Tribal Flames deals X damage to any target, where X is the number of basic land types among lands you control. |
Crowd-Control Warden | 3GW | Creature — Centaur Soldier | As Crowd-Control Warden enters the battlefield or is turned face up, put X +1/+1 counters on it, where X is the number of other creatures you control. Disguise {3}{G/W}{G/W} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) 4/4 |
Jovial Evil | 2B | Sorcery | Jovial Evil deals X damage to target opponent, where X is twice the number of white creatures that player controls. |
Shield of the Avatar | 1 | Artifact — Equipment | If a source would deal damage to equipped creature, prevent X of that damage, where X is the number of creatures you control. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) |
Jadelight Spelunker | XG | Creature — Merfolk Scout | When Jadelight Spelunker enters the battlefield, it explores X times. (To have it explore, reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on that creature, then put the card back or put it into your graveyard.) 1/1 |