Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Bash to Bits

3R · Instant

Destroy target artifact. Flashback {4}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Similar cards

Color identity:
NameManaTypeText
Tablet of Epityr 1Artifact Whenever an artifact you control is put into a graveyard from the battlefield, you may pay {1}. If you do, you gain 1 life.
Trazyn the Infinite 4BBLegendary Artifact Creature — Necron Deathtouch Prismatic Gallery — As long as Trazyn the Infinite is on the battlefield, it has all activated abilities of all artifact cards in your graveyard. 4/6
Dhund Operative 1BCreature — Human Rogue As long as you control an artifact, Dhund Operative gets +1/+0 and has deathtouch. 2/2
Sliversmith 2Artifact Creature — Spellshaper {1}, {T}, Discard a card: Create a 1/1 colorless Sliver artifact creature token named Metallic Sliver. 1/1
Gargoyle Castle Land {T}: Add {C}. {5}, {T}, Sacrifice Gargoyle Castle: Create a 3/4 colorless Gargoyle artifact creature token with flying.
Berg Strider 4USnow Creature — Giant Wizard When Berg Strider enters the battlefield, tap target artifact or creature an opponent controls. If {S} was spent to cast this spell, that permanent doesn't untap during its controller's next untap step. ({S} is mana from a snow source.) 4/4
Costly Plunder 1BInstant As an additional cost to cast this spell, sacrifice an artifact or creature. Draw two cards.
Pest Control WBSorcery Destroy all nonland permanents with mana value 1 or less. Cycling {2} ({2}, Discard this card: Draw a card.)
Tuktuk the Explorer 2RLegendary Creature — Goblin Haste When Tuktuk the Explorer dies, create Tuktuk the Returned, a legendary 5/5 colorless Goblin Golem artifact creature token. 1/1
Knight of the Holy Nimbus WWCreature — Human Rebel Knight Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) If Knight of the Holy Nimbus would be destroyed, regenerate it. (Tap it, remove it from combat, and heal all damage on it.) {2}: Knight of the Holy Nimbus can't be regenerated this turn. Only your opponents may activate this ability. 2/2
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