Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Basic Conjuration

1GG · Sorcery — Lesson

Look at the top six cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. You gain 3 life.

Similar cards

Color identity:
NameManaTypeText
Revenge of Ravens 3BEnchantment Whenever a creature attacks you or a planeswalker you control, that creature's controller loses 1 life and you gain 1 life.
Dega Sanctuary 2WEnchantment At the beginning of your upkeep, if you control a black or red permanent, you gain 2 life. If you control a black permanent and a red permanent, you gain 4 life instead.
Horizon Chimera 2GUCreature — Chimera Flash Flying, trample Whenever you draw a card, you gain 1 life. 3/2
Illicit Auction 3RRSorcery Each player may bid life for control of target creature. You start the bidding with a bid of 0. In turn order, each player may top the high bid. The bidding ends if the high bid stands. The high bidder loses life equal to the high bid and gains control of the creature. (This effect lasts indefinitely.)
Implement of Improvement 1Artifact {W}, Sacrifice Implement of Improvement: You gain 2 life. When Implement of Improvement is put into a graveyard from the battlefield, draw a card.
Fossil Find R/GSorcery Return a card at random from your graveyard to your hand, then reorder your graveyard as you choose.
Trustworthy Scout 1WCreature — Human Scout {1}{W}, Exile Trustworthy Scout from your graveyard: Search your library for a card named Trustworthy Scout, reveal it, put it into your hand, then shuffle. 2/2
Transcendence 3WWWEnchantment You don't lose the game for having 0 or less life. When you have 20 or more life, you lose the game. Whenever you lose life, you gain 2 life for each 1 life you lost. (Damage dealt to you causes you to lose life.)
Potion of Healing 1WArtifact When Potion of Healing enters the battlefield, draw a card. {W}, {T}, Sacrifice Potion of Healing: You gain 3 life.
Doomskar Oracle 2WCreature — Human Cleric Whenever you cast your second spell each turn, you gain 2 life. Foretell {W} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) 3/2
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