M:tG card similarity search
1GG · Sorcery — Lesson
Look at the top six cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. You gain 3 life.
Name | Mana | Type | Text |
---|---|---|---|
Galvanoth | 3RR | Creature — Beast | At the beginning of your upkeep, you may look at the top card of your library. You may cast it without paying its mana cost if it's an instant or sorcery spell. 3/3 |
Avenging Druid | 2G | Creature — Human Druid | Whenever Avenging Druid deals damage to an opponent, you may reveal cards from the top of your library until you reveal a land card. If you do, put that card onto the battlefield and put all other cards revealed this way into your graveyard. 1/3 |
Eladamri's Call | GW | Instant | Search your library for a creature card, reveal that card, put it into your hand, then shuffle. |
Averna, the Chaos Bloom | GUR | Legendary Creature — Elemental Shaman | As you cascade, you may put a land card from among the exiled cards onto the battlefield tapped. (Do this after the last card is exiled but before deciding whether to cast a nonland card.) 4/2 |
Courser of Kruphix | 1GG | Enchantment Creature — Centaur | Play with the top card of your library revealed. You may play lands from the top of your library. Landfall — Whenever a land enters the battlefield under your control, you gain 1 life. 2/4 |
Archivist of Oghma | 1W | Creature — Halfling Cleric | Flash Whenever an opponent searches their library, you gain 1 life and draw a card. 2/2 |
The Belligerent | 2UR | Legendary Artifact — Vehicle | Whenever The Belligerent attacks, create a Treasure token. Until end of turn, you may look at the top card of your library any time, and you may play lands and cast spells from the top of your library. Crew 3 5/5 |
Booster Tutor | B | Instant | Open a sealed Magic booster pack, reveal the cards, and put one of them into your hand. (Remove that card from your deck before beginning a new game.) |
Polymorph | 3U | Sorcery | Destroy target creature. It can't be regenerated. Its controller reveals cards from the top of their library until they reveal a creature card. The player puts that card onto the battlefield, then shuffles all other cards revealed this way into their library. |
Approach of the Second Sun | 6W | Sorcery | If this spell was cast from your hand and you've cast another spell named Approach of the Second Sun this game, you win the game. Otherwise, put Approach of the Second Sun into its owner's library seventh from the top and you gain 7 life. |