Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Basilisk Collar

1 · Artifact — Equipment

Equipped creature has deathtouch and lifelink. Equip {2}

Similar cards

Color identity:
NameManaTypeText
Scepter of Celebration 2GArtifact — Equipment Equipped creature gets +2/+0 and has trample. Whenever equipped creature deals combat damage to a player, create that many 1/1 green and white Citizen creature tokens. Equip {3}
The Reaver Cleaver 2RLegendary Artifact — Equipment Equipped creature gets +1/+1 and has trample and "Whenever this creature deals combat damage to a player or planeswalker, create that many Treasure tokens." Equip {3}
Gigantomancer 7GCreature — Human Shaman {1}: Target creature you control has base power and toughness 7/7 until end of turn. 1/1
Village Survivors 4GCreature — Human Vigilance Fateful hour — As long as you have 5 or less life, other creatures you control have vigilance. 4/5
Plated Kilnbeast Creature — Phyrexian Beast Menace (This creature can't be blocked except by two or more creatures.) 7/5
Dark Impostor 2BCreature — Vampire Assassin {4}{B}{B}: Exile target creature and put a +1/+1 counter on Dark Impostor. Dark Impostor has all activated abilities of all creature cards exiled with it. 2/2
Nearheath Pilgrim 1WCreature — Human Cleric Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as Nearheath Pilgrim is paired with another creature, both creatures have lifelink. 2/1
Diregraf Escort GCreature — Human Cleric Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as Diregraf Escort is paired with another creature, both creatures have protection from Zombies. 1/1
Relic Sloth 3RWCreature — Sloth Beast Vigilance Menace (This creature can't be blocked except by two or more creatures.) 4/4
Shrieking Affliction BEnchantment At the beginning of each opponent's upkeep, if that player has one or fewer cards in hand, they lose 3 life.
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