M:tG card similarity search
1WW · Legendary Planeswalker — Basri
[+1]: Put a +1/+1 counter on up to one target creature. It gains indestructible until end of turn. [−2]: Whenever one or more nontoken creatures attack this turn, create that many 1/1 white Soldier creature tokens that are tapped and attacking. [−6]: You get an emblem with "At the beginning of combat on your turn, create a 1/1 white Soldier creature token, then put a +1/+1 counter on each creature you control." Loyalty 3
Name | Mana | Type | Text |
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Iron-Heart Chimera | 4 | Artifact Creature — Chimera | Vigilance Sacrifice Iron-Heart Chimera: Put a +2/+2 counter on target Chimera creature. It gains vigilance. (This effect lasts indefinitely.) 2/2 |
Denethor, Ruling Steward | 1WB | Legendary Creature — Human Noble | At the beginning of your end step, if a creature died under your control this turn, create a 1/1 white Human Soldier creature token. {2}, Sacrifice another creature: Each opponent loses 1 life and you gain 1 life. 2/4 |
Llanowar Cavalry | 2G | Creature — Human Soldier | {W}: Llanowar Cavalry gains vigilance until end of turn. 1/4 |
Summoner's Bane | 2UU | Instant | Counter target creature spell. Create a 2/2 blue Illusion creature token. |
Judoon Enforcers | 5RW | Creature — Alien Rhino Soldier | Trample No more than one creature can attack you each combat. Suspend 6—{1}{R}{W} (Rather than cast this card from your hand, you may pay {1}{R}{W} and exile it with six time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.) 8/8 |
Arlinn, Embraced by the Moon | Legendary Planeswalker — Arlinn | [+1]: Creatures you control get +1/+1 and gain trample until end of turn. [−1]: Arlinn, Embraced by the Moon deals 3 damage to any target. Transform Arlinn, Embraced by the Moon. [−6]: You get an emblem with "Creatures you control have haste and '{T}: This creature deals damage equal to its power to any target.'" | |
Luminous Angel | 4WWW | Creature — Angel | Flying At the beginning of your upkeep, you may create a 1/1 white Spirit creature token with flying. 4/4 |
New New York | Plane — New Earth | At the beginning of combat on your turn, until end of turn, noncreature artifacts you control become 3/3 Vehicles in addition to their other types and gain flying, haste, and crew 1. Whenever chaos ensues, create a Treasure token and a 2/2 white Alien creature token. | |
Charisma Bobblehead | 3 | Artifact — Bobblehead | {T}: Add one mana of any color. {4}, {T}: Create X 1/1 white Soldier creature tokens, where X is the number of Bobbleheads you control. Activate only as a sorcery. |
Veteran Armorsmith | WW | Creature — Human Soldier | Other Soldier creatures you control get +0/+1. 2/3 |