Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Bastion Inventor

5U · Creature — Vedalken Artificer

Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.) Hexproof (This creature can't be the target of spells or abilities your opponents control.) 4/4

Similar cards

Color identity:
NameManaTypeText
Manor Gargoyle 5Artifact Creature — Gargoyle Defender Manor Gargoyle has indestructible as long as it has defender. {1}: Until end of turn, Manor Gargoyle loses defender and gains flying. 4/4
Tel-Jilad Justice 1GInstant Destroy target artifact. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
Nimble Pilferer 1BCreature — Human Rogue Flash 2/1
Seedpod Caretaker 2WCreature — Phyrexian Cleric When Seedpod Caretaker enters the battlefield, choose one — • Put a +1/+1 counter on target artifact or creature you control. • Transform target Incubator token you control. 2/2
Kitesail Corsair 1UCreature — Human Pirate Kitesail Corsair has flying as long as it's attacking. 2/1
Blinkmoth Urn 5Artifact At the beginning of each player's precombat main phase, if Blinkmoth Urn is untapped, that player adds {C} for each artifact they control.
Fragment Reality WInstant Exile target nontoken artifact, creature, or enchantment an opponent controls. Its controller puts a random creature card with lesser mana value from their library onto the battlefield tapped.
Gleaming Geardrake URArtifact Creature — Drake Flying When Gleaming Geardrake enters the battlefield, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") Whenever you sacrifice an artifact, put a +1/+1 counter on Gleaming Geardrake. 1/1
Megatog 4RRCreature — Atog Sacrifice an artifact: Megatog gets +3/+3 and gains trample until end of turn. 3/4
Sanwell, Avenger Ace 1WLegendary Creature — Human Pilot As long as an artifact creature you control is attacking, prevent all damage that would be dealt to Sanwell, Avenger Ace. Whenever Sanwell becomes tapped, exile the top six cards of your library. You may cast a Vehicle or artifact creature spell from among them. Then put the rest on the bottom of your library in a random order. 3/1
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