Card Codex

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17 May 2024: Card library updated.

Bastion Protector

2W · Creature — Human Soldier

Commander creatures you control get +2/+2 and have indestructible. 3/3

Similar cards

Color identity:
NameManaTypeText
Town Sentry 2WCreature — Human Soldier Whenever Town Sentry blocks, it gets +0/+2 until end of turn. 2/2
Elvish Archdruid 1GGCreature — Elf Druid Other Elf creatures you control get +1/+1. {T}: Add {G} for each Elf you control. 2/2
Malamet War Scribe 3WWCreature — Cat Warrior When Malamet War Scribe enters the battlefield, creatures you control get +2/+1 until end of turn. 4/3
Skulduggery BInstant Until end of turn, target creature you control gets +1/+1 and target creature an opponent controls gets -1/-1.
Liara of the Flaming Fist RWLegendary Creature — Human Soldier At the beginning of each combat, each creature you control gets +1/+1 until end of turn if it has the same name as another creature you control or a creature card in your graveyard. {1}{R}{W}: Another target nontoken creature you control gains first strike and double team until end of turn. Activate only as a sorcery and only once. 2/2
Vedalken Blademaster 2UCreature — Vedalken Soldier Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) 2/3
Secret Plans GUEnchantment Face-down creatures you control get +0/+1. Whenever a permanent you control is turned face up, draw a card.
Dwarven Lightsmith 5WCreature — Dwarf Cleric Assist (Another player can pay up to {5} of this spell's cost.) When Dwarven Lightsmith enters the battlefield, creatures your team controls get +1/+1 until end of turn. 3/4
Dwarven Lieutenant RRCreature — Dwarf Soldier {1}{R}: Target Dwarf creature gets +1/+0 until end of turn. 1/2
Ashenmoor Liege 1B/RB/RB/RCreature — Elemental Knight Other black creatures you control get +1/+1. Other red creatures you control get +1/+1. Whenever Ashenmoor Liege becomes the target of a spell or ability an opponent controls, that player loses 4 life. 4/1
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