M:tG card similarity search
1W · Instant
Radiance — Choose a color. Target creature and each other creature that shares a color with it gain protection from the chosen color until end of turn.
Name | Mana | Type | Text |
---|---|---|---|
Twigwalker | 2G | Creature — Insect | {1}{G}, Sacrifice Twigwalker: Two target creatures each get +2/+2 until end of turn. 2/2 |
Olivia's Dragoon | 1B | Creature — Vampire Berserker | Discard a card: Olivia's Dragoon gains flying until end of turn. 2/2 |
Coalition Honor Guard | 3W | Creature — Human Flagbearer | While an opponent is choosing targets as part of casting a spell they control or activating an ability they control, that player must choose at least one Flagbearer on the battlefield if able. 2/4 |
Standard Bearer | 1W | Creature — Human Flagbearer | While an opponent is choosing targets as part of casting a spell they control or activating an ability they control, that player must choose at least one Flagbearer on the battlefield if able. 1/1 |
Inner-Flame Acolyte | 1RR | Creature — Elemental Shaman | When Inner-Flame Acolyte enters the battlefield, target creature gets +2/+0 and gains haste until end of turn. Evoke {R} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) 2/2 |
Gargoyle Sentinel | 3 | Artifact Creature — Gargoyle | Defender (This creature can't attack.) {3}: Until end of turn, Gargoyle Sentinel loses defender and gains flying. 3/3 |
Accessories to Murder | Artifact — Contraption | Whenever you crank Accessories to Murder, target creature gets +X/+0 until end of turn, where X is the number of creatures you control. | |
Tower Above | 2/G2/G2/G | Sorcery | ({2/G} can be paid with any two mana or with {G}. This card's mana value is 6.) Until end of turn, target creature gets +4/+4 and gains trample, wither, and "When this creature attacks, target creature blocks it this turn if able." (It deals damage to creatures in the form of -1/-1 counters.) |
Slaughter the Strong | 1WW | Sorcery | Each player chooses any number of creatures they control with total power 4 or less, then sacrifices all other creatures they control. |
Alhammarret, High Arbiter | 5UU | Legendary Creature — Sphinx | Flying As Alhammarret, High Arbiter enters the battlefield, each opponent reveals their hand. You choose the name of a nonland card revealed this way. Your opponents can't cast spells with the chosen name (as long as this creature is on the battlefield). 5/5 |