M:tG card similarity search
2G · Creature — Shark Beast
Trample Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) 2/1
Name | Mana | Type | Text |
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Blastoderm | 2GG | Creature — Beast | Shroud (This creature can't be the target of spells or abilities.) Fading 3 (This creature enters the battlefield with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) 5/5 |
Splinterfright | 2G | Creature — Elemental | Trample Splinterfright's power and toughness are each equal to the number of creature cards in your graveyard. At the beginning of your upkeep, mill two cards. */* |
Yavimaya's Embrace | 5GUU | Enchantment — Aura | Enchant creature You control enchanted creature. Enchanted creature gets +2/+2 and has trample. |
Electrostatic Infantry | 1R | Creature — Dwarf Wizard | Trample Whenever you cast an instant or sorcery spell, put a +1/+1 counter on Electrostatic Infantry. 1/2 |
Chaos Defiler | 3BR | Artifact Creature — Demon Construct | Trample Battle Cannon — When Chaos Defiler enters the battlefield or dies, for each opponent, choose a nonland permanent that player controls. Destroy one of them chosen at random. 5/4 |
Tree Monkey | G | Creature — Monkey | Reach (This creature can block creatures with flying.) 1/1 |
Rapacious One | 5R | Creature — Eldrazi Drone | Trample Whenever Rapacious One deals combat damage to a player, create that many 0/1 colorless Eldrazi Spawn creature tokens. They have "Sacrifice this creature: Add {C}." 5/4 |
Screamer-Killer | 4R | Creature — Tyranid | Trample Bio-Plasmic Scream — Whenever you cast a creature spell with mana value 5 or greater, Screamer-Killer deals 5 damage to any target. 5/5 |
Armory Paladin | 1RW | Creature — Human Knight | Trample Whenever you cast an Aura or Equipment spell, exile the top card of your library. You may play that card until the end of your next turn. 3/3 |
Escaped Shapeshifter | 3UU | Creature — Shapeshifter | As long as an opponent controls a creature with flying not named Escaped Shapeshifter, Escaped Shapeshifter has flying. The same is true for first strike, trample, and protection from any color. 3/4 |