M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Rushwood Dryad | 1G | Creature — Dryad | Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) 2/1 |
Somberwald Dryad | 1G | Creature — Dryad | Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) 2/2 |
Willow Dryad | G | Creature — Dryad | Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) 1/1 |
Vivien, Monsters' Advocate | 3GG | Legendary Planeswalker — Vivien | You may look at the top card of your library any time. You may cast creature spells from the top of your library. [+1]: Create a 3/3 green Beast creature token. Put your choice of a vigilance counter, a reach counter, or a trample counter on it. [−2]: When you next cast a creature spell this turn, search your library for a creature card with lesser mana value, put it onto the battlefield, then shuffle. Loyalty 3 |
The First Iroan Games | 2G | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I — Create a 1/1 white Human Soldier creature token. II — Put three +1/+1 counters on target creature you control. III — If you control a creature with power 4 or greater, draw two cards. IV — Create a Gold token. (It's an artifact with "Sacrifice this artifact: Add one mana of any color.") |
Éomer of the Riddermark | 4R | Legendary Creature — Human Knight | Haste Whenever Éomer of the Riddermark attacks, if you control a creature with the greatest power among creatures on the battlefield, create a 1/1 white Human Soldier creature token. 5/4 |
Eiganjo Uprising | XRW | Sorcery | Create X 2/2 white Samurai creature tokens with vigilance. They gain menace and haste until end of turn. Each opponent creates X minus one 2/2 white Samurai creature tokens with vigilance. |
Merry, Warden of Isengard | 1GW | Legendary Creature — Halfling Advisor | Partner with Pippin, Warden of Isengard (When this creature enters the battlefield, target player may put Pippin into their hand from their library, then shuffle.) Whenever one or more artifacts enter the battlefield under your control, create a 1/1 white Soldier creature token with lifelink. This ability triggers only once each turn. 1/4 |
Final Iteration | Creature — Eldrazi Insect | Flying Wizards you control get +2/+1 and have flying. Whenever you cast an instant or sorcery spell, create a 1/1 blue Human Wizard creature token. 6/5 | |
Militia's Pride | 1W | Tribal Enchantment — Kithkin | Whenever a nontoken creature you control attacks, you may pay {W}. If you do, create a 1/1 white Kithkin Soldier creature token that's tapped and attacking. |