Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Battle Plan

3R · Enchantment

At the beginning of combat on your turn, target creature you control gets +2/+0 until end of turn. Basic landcycling {1}{R} ({1}{R}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)

Similar cards

Color identity:
NameManaTypeText
Wild Beastmaster 2GCreature — Human Shaman Whenever Wild Beastmaster attacks, each other creature you control gets +X/+X until end of turn, where X is Wild Beastmaster's power. 1/1
Viridescent Wisps GInstant Target creature becomes green and gets +1/+0 until end of turn. Draw a card.
Sudden Spinnerets GInstant Target creature gets +1/+3 until end of turn. Put a reach counter on it. Untap it.
Thunder Wall 1UUCreature — Wall Defender (This creature can't attack.) Flying {U}: Thunder Wall gets +1/+1 until end of turn. 0/2
Riot Ringleader 2RCreature — Human Warrior Whenever Riot Ringleader attacks, Human creatures you control get +1/+0 until end of turn. 2/2
Balthor the Stout 1RRLegendary Creature — Dwarf Barbarian Other Barbarian creatures get +1/+1. {R}: Another target Barbarian creature gets +1/+0 until end of turn. 2/2
Bloodthrone Vampire 1BCreature — Vampire Sacrifice a creature: Bloodthrone Vampire gets +2/+2 until end of turn. 1/1
Okina, Temple to the Grandfathers Legendary Land {T}: Add {G}. {G}, {T}: Target legendary creature gets +1/+1 until end of turn.
The Warmonger Hero Exile The Warmonger: Creatures you control get +2/+0 and gain haste until end of turn.
Chemister's Trick URInstant Target creature you don't control gets -2/-0 until end of turn and attacks this turn if able. Overload {3}{U}{R} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
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