M:tG card similarity search
2B · Creature — Human Soldier
{5}, {T}: Each opponent loses 2 life. This ability costs {1} less to activate for each creature card in your graveyard. 1/4
| Name | Mana | Type | Text |
|---|---|---|---|
| Scarab Feast | B | Instant | Exile up to three target cards from a single graveyard. Cycling {B} ({B}, Discard this card: Draw a card.) |
| Gurgling Anointer | 2B | Creature — Phyrexian Horror | Flying Whenever you draw your second card each turn, put a +1/+1 counter on Gurgling Anointer. When Gurgling Anointer dies, return another target creature card with mana value less than or equal to Gurgling Anointer's power from your graveyard to the battlefield. 1/3 |
| Bone Dancer | 1BB | Creature — Zombie | Whenever Bone Dancer attacks and isn't blocked, you may put the top creature card of defending player's graveyard onto the battlefield under your control. If you do, Bone Dancer assigns no combat damage this turn. 2/2 |
| Sunscorch Regent | 3WW | Creature — Dragon | Flying Whenever an opponent casts a spell, put a +1/+1 counter on Sunscorch Regent and you gain 1 life. 4/3 |
| A-Sigil of Myrkul | 1B | Enchantment | At the beginning of combat on your turn, mill a card. When you do, if there are four or more creature cards in your graveyard, put a +1/+1 counter on target creature you control and it gains deathtouch until end of turn. (To mill a card, put the top card of your library into your graveyard.) |
| Sigil of Myrkul | 2B | Enchantment | At the beginning of combat on your turn, mill a card. When you do, if there are four or more creature cards in your graveyard, put a +1/+1 counter on target creature you control and it gains deathtouch until end of turn. (To mill a card, put the top card of your library into your graveyard.) |
| Battering Wurm | 6G | Creature — Wurm | Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.) Creatures with power less than Battering Wurm's power can't block it. 4/3 |
| Multani's Decree | 3G | Sorcery | Destroy all enchantments. You gain 2 life for each enchantment destroyed this way. |
| Paraselene | 2W | Sorcery | Destroy all enchantments. You gain 1 life for each enchantment destroyed this way. |
| Soldevi Sentry | 1 | Artifact Creature — Soldier | {1}: Choose target opponent. Regenerate Soldevi Sentry. When it regenerates this way, that player may draw a card. 1/1 |