M:tG card similarity search
2B · Creature — Human Soldier
{5}, {T}: Each opponent loses 2 life. This ability costs {1} less to activate for each creature card in your graveyard. 1/4
Name | Mana | Type | Text |
---|---|---|---|
Forge Anew | 2W | Enchantment | When Forge Anew enters the battlefield, return target Equipment card from your graveyard to the battlefield. As long as it's your turn, you may activate equip abilities any time you could cast an instant. You may pay {0} rather than pay the equip cost of the first equip ability you activate during each of your turns. |
Starnheim Aspirant | 2W | Creature — Human Cleric | Angel spells you cast cost {2} less to cast. 2/2 |
Tale's End | 1U | Instant | Counter target activated ability, triggered ability, or legendary spell. |
Black Market Connections | 2B | Enchantment | At the beginning of your precombat main phase, choose one or more — • Sell Contraband — Create a Treasure token. You lose 1 life. • Buy Information — Draw a card. You lose 2 life. • Hire a Mercenary — Create a 3/2 colorless Shapeshifter creature token with changeling. You lose 3 life. (It has every creature type.) |
Fervent Champion | R | Creature — Human Knight | First strike, haste Whenever Fervent Champion attacks, another target attacking Knight you control gets +1/+0 until end of turn. Equip abilities you activate that target Fervent Champion cost {3} less to activate. 1/1 |
Graveyard Shovel | 2 | Artifact | {2}, {T}: Target player exiles a card from their graveyard. If it's a creature card, you gain 2 life. |
Tolarian Terror | 6U | Creature — Serpent | This spell costs {1} less to cast for each instant and sorcery card in your graveyard. Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) 5/5 |
Cryptic Serpent | 5UU | Creature — Serpent | This spell costs {1} less to cast for each instant and sorcery card in your graveyard. 6/5 |
Ebon Drake | 2B | Creature — Drake | Flying Whenever a player casts a spell, you lose 1 life. 3/3 |
Blood Sun | 2R | Enchantment | When Blood Sun enters the battlefield, draw a card. All lands lose all abilities except mana abilities. |