M:tG card similarity search
B · Creature — Phyrexian Insect
Flying {B}: Battlefly Swarm gains deathtouch until end of turn. 1/1
Name | Mana | Type | Text |
---|---|---|---|
Dauthi Trapper | 2B | Creature — Dauthi Minion | {T}: Target creature gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.) 1/1 |
Moniker Mage | 2U | Creature — Human Wizard | {U}, Say your middle name: Moniker Mage gains shroud until end of turn. {U}, Say an opponent's middle name: Moniker Mage gains flying until end of turn. 2/2 |
Brightling | 1WW | Creature — Shapeshifter | {W}: Brightling gains vigilance until end of turn. {W}: Brightling gains lifelink until end of turn. {W}: Return Brightling to its owner's hand. {1}: Brightling gets +1/-1 or -1/+1 until end of turn. 3/3 |
Twilight Panther | W | Creature — Cat Spirit | {B}: Twilight Panther gains deathtouch until end of turn. 1/2 |
Glintwing Invoker | 4U | Creature — Human Wizard Mutant | {7}{U}: Glintwing Invoker gets +3/+3 and gains flying until end of turn. 3/3 |
Mistwalker | 2U | Creature — Shapeshifter | Changeling (This card is every creature type.) Flying {1}{U}: Mistwalker gets +1/-1 until end of turn. 1/4 |
Orcish Medicine | 1B | Instant | Target creature gains your choice of lifelink or indestructible until end of turn. Amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.) |
Helium Squirter | 4U | Creature — Beast Mutant | Graft 3 (This creature enters the battlefield with three +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) {1}: Target creature with a +1/+1 counter on it gains flying until end of turn. 0/0 |
Hopping Automaton | 3 | Artifact Creature — Construct | {0}: Hopping Automaton gets -1/-1 and gains flying until end of turn. 2/2 |
Weatherseed Elf | G | Creature — Elf | {T}: Target creature gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.) 1/1 |