M:tG card similarity search
3WW · Creature — Angel
Flying Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) Whenever a creature you control attacks alone, it gains lifelink until end of turn. 4/4
| Name | Mana | Type | Text |
|---|---|---|---|
| Hedron Rover | 4 | Artifact Creature — Construct | Landfall — Whenever a land enters the battlefield under your control, Hedron Rover gets +2/+2 until end of turn. 2/2 |
| Hedron Scrabbler | 2 | Artifact Creature — Construct | Landfall — Whenever a land enters the battlefield under your control, Hedron Scrabbler gets +1/+1 until end of turn. 1/1 |
| Turf War | 4R | Enchantment | When Turf War enters the battlefield, for each player, put a contested counter on target land that player controls. Whenever a creature deals combat damage to a player, if that player controls one or more lands with contested counters on them, that creature's controller gains control of one of those lands of their choice and untaps it. |
| Sphinx of the Guildpact | 7 | Artifact Creature — Sphinx | Sphinx of the Guildpact is all colors. Flying Hexproof from monocolored (This creature can't be the target of monocolored spells or abilities your opponents control.) 5/5 |
| Goblin Ski Patrol | 1R | Creature — Goblin | {1}{R}: Goblin Ski Patrol gets +2/+0 and gains flying. Its controller sacrifices it at the beginning of the next end step. Activate only once and only if you control a snow Mountain. 1/1 |
| Flailing Drake | 3G | Creature — Drake | Flying Whenever Flailing Drake blocks or becomes blocked by a creature, that creature gets +1/+1 until end of turn. 2/3 |
| Blustersquall | U | Instant | Tap target creature you don't control. Overload {3}{U} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.") |
| Cunning Evasion | 1U | Enchantment | Whenever a creature you control becomes blocked, you may return it to its owner's hand. |
| Wasteland Scorpion | 2B | Creature — Scorpion | Deathtouch Cycling {2} ({2}, Discard this card: Draw a card.) 2/2 |
| Struggle for Skemfar | 3G | Sorcery | Put a +1/+1 counter on target creature you control. Then that creature fights up to one target creature you don't control. (Each deals damage equal to its power to the other.) Foretell {G} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) |