Card Codex

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17 May 2024: Card library updated.

Battlemage's Bracers

2R · Artifact — Equipment

Equipped creature has haste. Whenever an ability of equipped creature is activated, if it isn't a mana ability, you may pay {1}. If you do, copy that ability. You may choose new targets for the copy. Equip {2}

Similar cards

Color identity:
NameManaTypeText
Gwenna, Eyes of Gaea 2GLegendary Creature — Elf Druid Scout {T}: Add two mana in any combination of colors. Spend this mana only to cast creature spells or activate abilities of a creature or creature card. Whenever you cast a creature spell with power 5 or greater, put a +1/+1 counter on Gwenna, Eyes of Gaea and untap it. 2/3
Orthion, Hero of Lavabrink 3RLegendary Creature — Human Soldier {1}{R}, {T}: Create a token that's a copy of another target creature you control. It gains haste. Sacrifice it at the beginning of the next end step. Activate only as a sorcery. {6}{R}{R}{R}, {T}: Create five tokens that are copies of another target creature you control. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery. 3/3
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Gossamer Phantasm 1UCreature — Illusion Flying When Gossamer Phantasm becomes the target of a spell or ability, sacrifice it. 2/1
Illusionary Servant 1UUCreature — Illusion Flying When Illusionary Servant becomes the target of a spell or ability, sacrifice it. 3/4
Sacred Ground 1WEnchantment Whenever a spell or ability an opponent controls causes a land to be put into your graveyard from the battlefield, return that card to the battlefield.
Samite Sanctuary 2WEnchantment {2}: Prevent the next 1 damage that would be dealt to target creature this turn. Any player may activate this ability.
Pygmy Hippo GUCreature — Hippo Whenever Pygmy Hippo attacks and isn't blocked, you may have defending player activate a mana ability of each land they control and lose all unspent mana. If you do, Pygmy Hippo assigns no combat damage this turn and at the beginning of your next main phase this turn, you add an amount of {C} equal to the amount of mana that player lost this way. 2/2
Raggadragga, Goreguts Boss 2RGLegendary Creature — Human Boar Each creature you control with a mana ability gets +2/+2. Whenever a creature you control with a mana ability attacks, untap it. Whenever you cast a spell, if at least seven mana was spent to cast it, untap target creature. It gets +7/+7 and gains trample until end of turn. 4/4
Xantcha, Sleeper Agent 1BRLegendary Creature — Phyrexian Minion Xantcha, Sleeper Agent enters the battlefield under the control of an opponent of your choice. Xantcha attacks each combat if able and can't attack its owner or planeswalkers its owner controls. {3}: Xantcha's controller loses 2 life and you draw a card. Any player may activate this ability. 5/5
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