M:tG card similarity search
3W · Creature — Bird Soldier
Flying Threshold — As long as seven or more cards are in your graveyard, Battlewise Aven gets +1/+1 and has first strike. 2/2
Name | Mana | Type | Text |
---|---|---|---|
Kirri, Talented Sprout | 1RGW | Legendary Creature — Plant Druid | Other Plants and Treefolk you control get +2/+0. At the beginning of your postcombat main phase, return target Plant, Treefolk, or land card from your graveyard to your hand. 0/3 |
Patriarch's Desire | 3B | Enchantment — Aura | Enchant creature Enchanted creature gets +2/-2. Threshold — Enchanted creature gets an additional +2/-2 as long as seven or more cards are in your graveyard. |
Reckless Racer | 2R | Creature — Human Pilot | First strike Whenever Reckless Racer becomes tapped, you may discard a card. If you do, draw a card. 2/3 |
Dauthi Mercenary | 2B | Creature — Dauthi Knight Mercenary | Shadow (This creature can block or be blocked by only creatures with shadow.) {1}{B}: Dauthi Mercenary gets +1/+0 until end of turn. 2/1 |
Veteran's Powerblade | 3 | Artifact — Equipment | Equipped creature gets +2/+0. Equip Soldier {W} Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) |
Critical Hit | 1R | Instant | Target creature gains double strike until end of turn. When you roll a natural 20, return Critical Hit from your graveyard to your hand. (A natural 20 is a roll that displays 20 on the die.) |
Geode Rager | 4RR | Creature — Elemental | First strike Landfall — Whenever a land enters the battlefield under your control, goad each creature target player controls. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.) 4/3 |
Soltari Crusader | 2W | Creature — Soltari Knight | Shadow (This creature can block or be blocked by only creatures with shadow.) {1}{W}: Soltari Crusader gets +1/+0 until end of turn. 2/1 |
Thirsting Shade | B | Creature — Shade | Lifelink {2}{B}: Thirsting Shade gets +1/+1 until end of turn. 1/1 |
Abzan Runemark | 2W | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+2. Enchanted creature has vigilance as long as you control a black or green permanent. |