M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Notion Rain | 1UB | Sorcery | Surveil 2, then draw two cards. Notion Rain deals 2 damage to you. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) |
Geth's Grimoire | 4 | Artifact | Whenever an opponent discards a card, you may draw a card. |
Witching Well | U | Artifact | When Witching Well enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) {3}{U}, Sacrifice Witching Well: Draw two cards. |
Skullclamp | 1 | Artifact — Equipment | Equipped creature gets +1/-1. Whenever equipped creature dies, draw two cards. Equip {1} |
Carnival Elephant Meteor | Stickers | {TK}{TK} — Sacrifice this permanent: Draw two cards. {TK}{TK}{TK} — Whenever this creature attacks, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) {TK}{TK} — 4/1 {TK}{TK}{TK}{TK}{TK} — 8/7 | |
Mad Prophet | 3R | Creature — Human Shaman | Haste {T}, Discard a card: Draw a card. 2/2 |
Blackmail | B | Sorcery | Target player reveals three cards from their hand and you choose one of them. That player discards that card. |
Manipulate Fate | 1U | Sorcery | Search your library for three cards, exile them, then shuffle. Draw a card. |
Underworld Charger | 2B | Creature — Nightmare Horse | Underworld Charger can't block. Escape—{4}{B}, Exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) Underworld Charger escapes with two +1/+1 counters on it. 3/3 |
Millstone | 2 | Artifact | {2}, {T}: Target player mills two cards. |