M:tG card similarity search
1W · Creature — Human Cleric
{T}: The next time a source of your choice would deal damage to you this turn, that damage is dealt to Beacon of Destiny instead. 1/3
Name | Mana | Type | Text |
---|---|---|---|
Fighting Chance | R | Instant | For each blocking creature, flip a coin. If you win the flip, prevent all combat damage that would be dealt by that creature this turn. |
Chandra's Incinerator | 5R | Creature — Elemental | This spell costs {X} less to cast, where X is the total amount of noncombat damage dealt to your opponents this turn. Trample Whenever a source you control deals noncombat damage to an opponent, Chandra's Incinerator deals that much damage to target creature or planeswalker that player controls. 6/6 |
Martyrs of Korlis | 3WW | Creature — Human | As long as Martyrs of Korlis is untapped, all damage that would be dealt to you by artifacts is dealt to Martyrs of Korlis instead. 1/6 |
Wall of Vapor | 3U | Creature — Wall | Defender (This creature can't attack.) Prevent all damage that would be dealt to Wall of Vapor by creatures it's blocking. 0/1 |
Rith's Charm | RGW | Instant | Choose one — • Destroy target nonbasic land. • Create three 1/1 green Saproling creature tokens. • Prevent all damage a source of your choice would deal this turn. |
Boros Fury-Shield | 2W | Instant | Prevent all combat damage that would be dealt by target attacking or blocking creature this turn. If {R} was spent to cast this spell, Boros Fury-Shield deals damage to that creature's controller equal to the creature's power. |
Sustaining Spirit | 1W | Creature — Angel Spirit | Cumulative upkeep {1}{W} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Damage that would reduce your life total to less than 1 reduces it to 1 instead. 0/3 |
Inflame | R | Instant | Inflame deals 2 damage to each creature dealt damage this turn. |
Mutational Advantage | 1GU | Instant | Permanents you control with counters on them gain hexproof and indestructible until end of turn. Prevent all damage that would be dealt to those permanents this turn. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) |
Rakalite | 6 | Artifact | {2}: Prevent the next 1 damage that would be dealt to any target this turn. Return Rakalite to its owner's hand at the beginning of the next end step. |