Card Codex

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17 May 2024: Card library updated.

Beaming Defiance

1W · Instant

Target creature you control gets +2/+2 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)

Similar cards

Color identity:
NameManaTypeText
Primeval Shambler 4BCreature — Horror Mercenary {B}: Primeval Shambler gets +1/+1 until end of turn. 3/3
Alpha Kavu 2GCreature — Kavu {1}{G}: Target Kavu creature gets -1/+1 until end of turn. 2/2
Coordinated Assault RInstant Up to two target creatures each get +1/+0 and gain first strike until end of turn.
Rowan, Fearless Sparkmage 3RRLegendary Planeswalker — Rowan [+1]: Up to one target creature gets +3/+0 and gains first strike until end of turn. [−2]: Rowan, Fearless Sparkmage deals 1 damage to each of up to two target creatures. Those creatures can't block this turn. [−9]: Gain control of all creatures until end of turn. Untap them. They gain haste until end of turn. Loyalty 5
Firescreamer 3BCreature — Kavu {R}: Firescreamer gets +1/+0 until end of turn. 2/2
Soltari Crusader 2WCreature — Soltari Knight Shadow (This creature can block or be blocked by only creatures with shadow.) {1}{W}: Soltari Crusader gets +1/+0 until end of turn. 2/1
Abandon Reason 2RInstant Up to two target creatures each get +1/+0 and gain first strike until end of turn. Madness {1}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Tolsimir Wolfblood 4GWLegendary Creature — Elf Warrior Other green creatures you control get +1/+1. Other white creatures you control get +1/+1. {T}: Create Voja, a legendary 2/2 green and white Wolf creature token. 3/4
Rakish Scoundrel 2BGCreature — Elf Rogue Deathtouch When Rakish Scoundrel enters the battlefield or is turned face up, target creature gains indestructible until end of turn. Disguise {4}{B/G}{B/G} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) 3/3
Archangel of Strife 5WWCreature — Angel Flying As Archangel of Strife enters the battlefield, each player chooses war or peace. Creatures controlled by players who chose war get +3/+0. Creatures controlled by players who chose peace get +0/+3. 6/6
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