Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Beanstalk Giant

6G · Creature — Giant

Beanstalk Giant's power and toughness are each equal to the number of lands you control. */*

Similar cards

Color identity:
NameManaTypeText
Steadfast Armasaur 3WCreature — Dinosaur Vigilance {1}{W}, {T}: Steadfast Armasaur deals damage equal to its toughness to target creature blocking or blocked by it. 2/3
Artillery Blast 1WInstant Domain — Artillery Blast deals X damage to target tapped creature, where X is 1 plus the number of basic land types among lands you control.
Triumph of Ferocity 2GEnchantment At the beginning of your upkeep, draw a card if you control the creature with the greatest power or tied for the greatest power.
Amplifire 2RRCreature — Elemental At the beginning of your upkeep, reveal cards from the top of your library until you reveal a creature card. Until your next turn, Amplifire's base power becomes twice that card's power and its base toughness becomes twice that card's toughness. Put the revealed cards on the bottom of your library in a random order. 1/1
Mandate of Abaddon 3BSorcery Choose target creature you control. Destroy all creatures with power less than that creature's power.
A-Radha, Coalition Warlord 1RGLegendary Creature — Elf Warrior Domain — Whenever Radha, Coalition Warlord enters the battlefield or becomes tapped, another target creature you control gets +X/+X until end of turn, where X is the number of basic land types among lands you control. 3/3
Essence Backlash 2URInstant Counter target creature spell. Essence Backlash deals damage equal to that spell's power to its controller.
Natural Balance 2GGSorcery Each player who controls six or more lands chooses five lands they control and sacrifices the rest. Each player who controls four or fewer lands may search their library for up to X basic land cards and put them onto the battlefield, where X is five minus the number of lands they control. Then each player who searched their library this way shuffles.
Sunscourge Champion 2WCreature — Human Wizard When Sunscourge Champion enters the battlefield, you gain life equal to its power. Eternalize—{2}{W}{W}, Discard a card. ({2}{W}{W}, Discard a card, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Wizard with no mana cost. Eternalize only as a sorcery.) 2/3
Burn at the Stake 2RRRSorcery As an additional cost to cast this spell, tap any number of untapped creatures you control. Burn at the Stake deals damage to any target equal to three times the number of creatures tapped this way.
Page 90