M:tG card similarity search
2GUR · Creature — Human Warrior
When Bear's Companion enters the battlefield, create a 4/4 green Bear creature token. 2/2
Name | Mana | Type | Text |
---|---|---|---|
Battershield Warrior | 2W | Creature — Human Warrior | Boast — {1}{W}: Creatures you control get +1/+1 until end of turn. (Activate only if this creature attacked this turn and only once each turn.) 2/2 |
Reckoner Bankbuster | 2 | Artifact — Vehicle | Reckoner Bankbuster enters the battlefield with three charge counters on it. {2}, {T}, Remove a charge counter from Reckoner Bankbuster: Draw a card. Then if there are no charge counters on Reckoner Bankbuster, create a Treasure token and a 1/1 colorless Pilot creature token with "This creature crews Vehicles as though its power were 2 greater." Crew 3 4/4 |
Dapper Shieldmate | 3W | Creature — Human Soldier | Dapper Shieldmate enters the battlefield with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.) As long as it's your turn, Dapper Shieldmate gets +2/+0. 2/2 |
Goblin Wardriver | RR | Creature — Goblin Warrior | Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.) 2/2 |
Circle of the Moon Druid | 2G | Creature — Human Elf Druid | Bear Form — As long as it's your turn, Circle of the Moon Druid is a Bear with base power and toughness 4/2. (It loses all other creature types.) 2/4 |
Bruse Tarl, Boorish Herder | 2RW | Legendary Creature — Human Ally | Whenever Bruse Tarl, Boorish Herder enters the battlefield or attacks, target creature you control gains double strike and lifelink until end of turn. Partner (You can have two commanders if both have partner.) 3/3 |
Faerie Aerie | Artifact — Contraption | Whenever you crank Faerie Aerie, create two 1/1 blue Faerie Spy creature tokens with flying, haste, and "Whenever this creature deals combat damage to a player, draw a card." Exile them at the beginning of the next end step. | |
Latchkey Faerie | 3U | Creature — Faerie Rogue | Flying Prowl {2}{U} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Faerie or Rogue.) When Latchkey Faerie enters the battlefield, if its prowl cost was paid, draw a card. 3/1 |
A-Eiganjo Exemplar | W | Enchantment Creature — Human Samurai | Whenever a Samurai or Warrior you control attacks alone, it gets +1/+1 until end of turn. 1/1 |
Eiganjo Exemplar | 1W | Enchantment Creature — Human Samurai | Whenever a Samurai or Warrior you control attacks alone, it gets +1/+1 until end of turn. 2/1 |