M:tG card similarity search
1GG · Enchantment
{1}{G}, Exile two cards from your graveyard: Create a 2/2 green Bear creature token.
Name | Mana | Type | Text |
---|---|---|---|
Recruit the Worthy | W | Instant | Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) Create a 1/1 white Soldier creature token. |
Crypt Creeper | 1B | Creature — Zombie | Sacrifice Crypt Creeper: Exile target card from a graveyard. 2/1 |
Hieroglyphic Illumination | 3U | Instant | Draw two cards. Cycling {U} ({U}, Discard this card: Draw a card.) |
Riftmarked Knight | 1WW | Creature — Human Rebel Knight | Protection from black; flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) Suspend 3—{1}{W}{W} When the last time counter is removed from Riftmarked Knight while it's exiled, create a 2/2 black Knight creature token with flanking, protection from white, and haste. 2/2 |
Lord Skitter, Sewer King | 2B | Legendary Creature — Rat Noble | Whenever another Rat enters the battlefield under your control, exile up to one target card from an opponent's graveyard. At the beginning of combat on your turn, create a 1/1 black Rat creature token with "This creature can't block." 3/3 |
Consecrate | 1W/B | Instant | Exile target card from a graveyard. Draw a card. |
Cremate | B | Instant | Exile target card from a graveyard. Draw a card. |
Wild Endeavor | 4GG | Sorcery | Roll two d4 and choose one result. Create a number of 3/3 green Beast creature tokens equal to that result. Then search your library for a number of basic land cards equal to the other result, put them onto the battlefield tapped, then shuffle. |
Counsel of the Soratami | 2U | Sorcery | Draw two cards. |
Divination | 2U | Sorcery | Draw two cards. |