Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Bearscape

1GG · Enchantment

{1}{G}, Exile two cards from your graveyard: Create a 2/2 green Bear creature token.

Similar cards

Color identity:
NameManaTypeText
Graveyard Glutton Creature — Werewolf Ward—Discard a card. Whenever Graveyard Glutton enters the battlefield or attacks, exile up to two target cards from graveyards. For each creature card exiled this way, each opponent loses 1 life and you gain 1 life. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 4/4
Sethron, Hurloon General 3RRLegendary Creature — Minotaur Warrior Whenever Sethron, Hurloon General or another nontoken Minotaur enters the battlefield under your control, create a 2/3 red Minotaur creature token. {2}{B/R}: Minotaurs you control get +1/+0 and gain menace and haste until end of turn. ({B/R} can be paid with either {B} or {R}.) 4/4
Elgaud Inquisitor 3WCreature — Human Cleric Lifelink (Damage dealt by this creature also causes you to gain that much life.) When Elgaud Inquisitor dies, create a 1/1 white Spirit creature token with flying. 2/2
Sweet Oblivion 1USorcery Target player mills four cards. Escape—{3}{U}, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
Nettling Nuisance 2BCreature — Faerie Rogue Flying Whenever one or more Faeries you control deal combat damage to a player, that player creates a 4/2 red Pirate creature token with "This creature can't block." The token is goaded for the rest of the game. (It attacks each combat if able and attacks a player other than you if able.) 3/1
Keen-Eyed Archers 2WCreature — Elf Archer Reach (This creature can block creatures with flying.) 2/2
Norwood Archers 3GCreature — Elf Archer Reach (This creature can block creatures with flying.) 3/3
Sultai Skullkeeper 1UCreature — Naga Shaman When Sultai Skullkeeper enters the battlefield, mill two cards. 2/1
Sunhome Guildmage RWCreature — Human Wizard {1}{R}{W}: Creatures you control get +1/+0 until end of turn. {2}{R}{W}: Create a 1/1 red and white Soldier creature token with haste. 2/2
Master Skald 4WCreature — Dwarf Warrior When Master Skald enters the battlefield, you may exile a creature card from your graveyard. If you do, return target artifact or enchantment card from your graveyard to your hand. 4/4
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