M:tG card similarity search
1WW · Creature — Human Beast Soldier
{G}: Beast Walkers gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) 2/2
Name | Mana | Type | Text |
---|---|---|---|
Wyrm's Crossing Patrol | W | Creature — Human Soldier | Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.) 1/1 |
Righteous Avengers | 4W | Creature — Human Soldier | Plainswalk (This creature can't be blocked as long as defending player controls a Plains.) 3/1 |
Akrasan Squire | W | Creature — Human Soldier | Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) 1/1 |
Wei Scout | 1B | Creature — Human Soldier Scout | Horsemanship (This creature can't be blocked except by creatures with horsemanship.) 1/1 |
Lu Meng, Wu General | 3UU | Legendary Creature — Human Soldier | Horsemanship (This creature can't be blocked except by creatures with horsemanship.) 4/4 |
Shu Cavalry | 2W | Creature — Human Soldier | Horsemanship (This creature can't be blocked except by creatures with horsemanship.) 2/2 |
Shu Elite Companions | 4W | Creature — Human Soldier | Horsemanship (This creature can't be blocked except by creatures with horsemanship.) 3/3 |
Wei Elite Companions | 4B | Creature — Human Soldier | Horsemanship (This creature can't be blocked except by creatures with horsemanship.) 3/3 |
Wei Strike Force | 2B | Creature — Human Soldier | Horsemanship (This creature can't be blocked except by creatures with horsemanship.) 2/1 |
Wu Elite Cavalry | 3U | Creature — Human Soldier | Horsemanship (This creature can't be blocked except by creatures with horsemanship.) 2/3 |