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17 May 2024: Card library updated.

Beast Walkers

1WW · Creature — Human Beast Soldier

{G}: Beast Walkers gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) 2/2

Similar cards

Color identity:
NameManaTypeText
Wu Light Cavalry 1UCreature — Human Soldier Horsemanship (This creature can't be blocked except by creatures with horsemanship.) 1/2
Alaborn Musketeer 1WCreature — Human Soldier Reach (This creature can block creatures with flying.) 2/1
Roc Hunter 1RCreature — Human Soldier Reach 3/1
Icatian Lieutenant WWCreature — Human Soldier {1}{W}: Target Soldier creature gets +1/+0 until end of turn. 1/2
Barbarian General 4RCreature — Human Barbarian Soldier Horsemanship (This creature can't be blocked except by creatures with horsemanship.) 3/2
Antler Skulkin 5Artifact Creature — Scarecrow {2}: Target white creature gains persist until end of turn. (When it dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) 3/3
Selfless Glyphweaver 2WCreature — Human Cleric Exile Selfless Glyphweaver: Creatures you control gain indestructible until end of turn. 2/3
Tomakul Honor Guard 1GCreature — Human Soldier Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) 3/1
Whip Sergeant 2RCreature — Human Soldier {R}: Target creature gains haste until end of turn. (It can attack this turn.) 2/1
Stonehorn Chanter 5WCreature — Rhino Cleric {5}{W}: Stonehorn Chanter gains vigilance and lifelink until end of turn. (Attacking doesn't cause it to tap. Damage dealt by it also causes you to gain that much life.) 4/4
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