Card Codex

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17 May 2024: Card library updated.

Beat a Path

2R · Sorcery — Adventure

Up to two target creatures can't block this turn. (Then exile this card. You may cast the creature later from exile.)

Similar cards

Color identity:
NameManaTypeText
Stand or Fall 3REnchantment At the beginning of combat on your turn, for each defending player, separate all creatures that player controls into two piles and that player chooses one. Only creatures in the chosen piles can block this turn.
Lost in Thought 1UEnchantment — Aura Enchant creature Enchanted creature can't attack or block, and its activated abilities can't be activated. Its controller may exile three cards from their graveyard for that player to ignore this effect until end of turn.
Scrapheap Scrounger 2Artifact Creature — Construct Scrapheap Scrounger can't block. {1}{B}, Exile another creature card from your graveyard: Return Scrapheap Scrounger from your graveyard to the battlefield. 3/2
Canal Courier 5UCreature — Human Rogue When Canal Courier enters the battlefield, you become the monarch. Whenever Canal Courier and another creature attack different players, Canal Courier can't be blocked this combat. 3/5
Feasting Hobbit 1GCreature — Halfling Citizen Devour Food 3 (As this enters the battlefield, you may sacrifice any number of Foods. This creature enters the battlefield with three times that many +1/+1 counters on it.) Creatures with power less than Feasting Hobbit's power can't block it. 2/2
Swimmer in Nightmares 2UCreature — Nightmare Merfolk Swimmer in Nightmares gets +3/+0 as long as there are ten or more cards in a single graveyard. Swimmer in Nightmares can't be blocked as long as you control an Ashiok planeswalker. 1/4
Bilbo's Ring 3Legendary Artifact — Equipment As long as it's your turn, equipped creature has hexproof and can't be blocked. Whenever equipped creature attacks alone, you draw a card and you lose 1 life. Equip Halfling {1} ({1}: Attach to target Halfling you control. Equip only as a sorcery.) Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.)
Jhessian Balmgiver 1WUCreature — Human Cleric {T}: Prevent the next 1 damage that would be dealt to any target this turn. {T}: Target creature can't be blocked this turn. 1/1
Battering Wurm 6GCreature — Wurm Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.) Creatures with power less than Battering Wurm's power can't block it. 4/3
Mogg Conscripts RCreature — Goblin Mogg Conscripts can't attack unless you've cast a creature spell this turn. 2/2
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