M:tG card similarity search
2W · Creature — Spirit
Flying Lure the Unwary — At the beginning of combat on your turn, choose an opponent. Creatures attacking the last chosen player get +1/+0. 1/3
Name | Mana | Type | Text |
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Radiant Destiny | 2W | Enchantment | Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) As Radiant Destiny enters the battlefield, choose a creature type. Creatures you control of the chosen type get +1/+1. As long as you have the city's blessing, they also have vigilance. |
Hollowhenge Huntmaster | Creature — Werewolf | Hexproof Other permanents you control have hexproof. At the beginning of combat on your turn, put two +1/+1 counters on each creature you control. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 6/6 | |
Emberwilde Djinn | 2RR | Creature — Djinn | Flying At the beginning of each player's upkeep, that player may pay {R}{R} or 2 life. If the player does, they gain control of Emberwilde Djinn. 5/4 |
Guardian of the Guildpact | 3W | Creature — Spirit | Protection from monocolored 2/3 |
Pests of Honor | 2W | Creature — Mouse | Celebration — At the beginning of combat on your turn, if two or more nonland permanents entered the battlefield under your control this turn, put a +1/+1 counter on Pests of Honor. 2/2 |
Princess Twilight Sparkle | WU | Legendary Creature — Alicorn | Flying Other Alicorns, Horses, Pegasi, Ponies, and Unicorns you control get +1/+1. {W}{U}{B}{R}{G}: If you control Applejack, Fluttershy, Pinkie Pie, Rainbow Dash, and Rarity, everypony wins the game. 2/2 |
Kuon's Essence | Legendary Enchantment | At the beginning of each player's upkeep, that player sacrifices a creature. | |
Shared Triumph | 1W | Enchantment | As Shared Triumph enters the battlefield, choose a creature type. Creatures of the chosen type get +1/+1. |
Dragon's Rage Channeler | R | Creature — Human Shaman | Whenever you cast a noncreature spell, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) Delirium — As long as there are four or more card types among cards in your graveyard, Dragon's Rage Channeler gets +2/+2, has flying, and attacks each combat if able. 1/1 |
Gifts Given | 3U | Instant | Search target opponent's library for four cards with different names and reveal them. That player chooses two of those cards. Put the chosen cards into the player's graveyard and the rest into your hand. Then that player shuffles their library. |