M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Everlasting Lich | 2BBB | Creature — Zombie | Everlasting Lich can't block. Everlasting Lich can't die. (This creature has indestructible, can't be sacrificed, and doesn't go to the graveyard for having 0 toughness.) 4/0 |
Hulking Goblin | 1R | Creature — Goblin | Hulking Goblin can't block. 2/2 |
Craven Knight | 1B | Creature — Human Knight | Craven Knight can't block. 2/2 |
Fallen Askari | 1B | Creature — Human Knight | Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) Fallen Askari can't block. 2/2 |
Tormented Soul | B | Creature — Spirit | Tormented Soul can't block and can't be blocked. 1/1 |
Screeching Griffin | 3W | Creature — Griffin | Flying {R}: Target creature can't block Screeching Griffin this turn. 2/2 |
Mindless Null | 2B | Creature — Zombie | Mindless Null can't block unless you control a Vampire. 2/2 |
Daggerclaw Imp | 2B | Creature — Imp | Flying Daggerclaw Imp can't block. 3/1 |
Reckless Imp | 2B | Creature — Imp | Flying Reckless Imp can't block. Dash {1}{B} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) 2/2 |
Quakefoot Cyclops | 4R | Creature — Cyclops | When Quakefoot Cyclops enters the battlefield, up to two target creatures can't block this turn. Cycling {1}{R} ({1}{R}, Discard this card: Draw a card.) When you cycle Quakefoot Cyclops, target creature can't block this turn. 4/4 |