M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Evil Eye of Urborg | 4B | Creature — Eye | Non-Eye creatures you control can't attack. Whenever Evil Eye of Urborg becomes blocked by a creature, destroy that creature. 6/3 |
Bloodsoaked Champion | B | Creature — Human Warrior | Bloodsoaked Champion can't block. Raid — {1}{B}: Return Bloodsoaked Champion from your graveyard to the battlefield. Activate only if you attacked this turn. 2/1 |
Slippery Scoundrel | 2U | Creature — Human Pirate | Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) As long as you have the city's blessing, Slippery Scoundrel has hexproof and can't be blocked. 2/2 |
Cloak of Invisibility | U | Enchantment — Aura | Enchant creature Enchanted creature has phasing and can't be blocked except by Walls. (It phases in or out before its controller untaps during each of their untap steps. While it's phased out, it's treated as though it doesn't exist.) |
Giltgrove Stalker | 1G | Creature — Merfolk Warrior | Giltgrove Stalker can't be blocked by creatures with power 2 or less. 2/1 |
Bearer of Silence | 1B | Creature — Eldrazi | Devoid (This card has no color.) When you cast this spell, you may pay {1}{C}. If you do, target opponent sacrifices a creature. ({C} represents colorless mana.) Flying Bearer of Silence can't block. 2/1 |
Prison Sentence | 2W | Enchantment — Aura | Enchant creature When Prison Sentence enters the battlefield, scry 2. Enchanted creature can't attack or block, and its activated abilities can't be activated. |
Blazing Archon | 6WWW | Creature — Archon | Flying Creatures can't attack you. 5/6 |
Stormkeld Vanguard | 4GG | Creature — Giant Warrior | Stormkeld Vanguard can't be blocked by creatures with power 2 or less. 6/7 |
Writ of Passage | U | Enchantment — Aura | Enchant creature Whenever enchanted creature attacks, if its power is 2 or less, it can't be blocked this turn. Forecast — {1}{U}, Reveal Writ of Passage from your hand: Target creature with power 2 or less can't be blocked this turn. (Activate only during your upkeep and only once each turn.) |