M:tG card similarity search
6RR · Creature — Devil Horror
This spell costs {1} less to cast for each instant and sorcery card in your graveyard. Prowess When Bedlam Reveler enters the battlefield, discard your hand, then draw three cards. 3/4
Name | Mana | Type | Text |
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Paradoxical Outcome | 3U | Instant | Return any number of target nonland, nontoken permanents you control to their owners' hands. Draw a card for each card returned to your hand this way. |
Necromantic Thirst | 2BB | Enchantment — Aura | Enchant creature Whenever enchanted creature deals combat damage to a player, you may return target creature card from your graveyard to your hand. |
Mist Raven | 2UU | Creature — Bird | Flying When Mist Raven enters the battlefield, return target creature to its owner's hand. 2/2 |
Shichifukujin Dragon | 6RRR | Summon Dragon | When Shichifukujin Dragon comes into play, put seven +1/+1 counters on it. {R}{R}{R}, Sacrifice two +1/+1 counters: Put three +1/+1 counters on Shichifukujin Dragon at end of turn. Play this ability as a sorcery. 0/0 |
Stoneforge Mystic | 1W | Creature — Kor Artificer | When Stoneforge Mystic enters the battlefield, you may search your library for an Equipment card, reveal it, put it into your hand, then shuffle. {1}{W}, {T}: You may put an Equipment card from your hand onto the battlefield. 1/2 |
Rats' Feast | XB | Sorcery | Exile X target cards from a single graveyard. |
Siege-Gang Commander | 3RR | Creature — Goblin | When Siege-Gang Commander enters the battlefield, create three 1/1 red Goblin creature tokens. {1}{R}, Sacrifice a Goblin: Siege-Gang Commander deals 2 damage to any target. 2/2 |
Entomb | B | Instant | Search your library for a card, put that card into your graveyard, then shuffle. |
Abyssal Nightstalker | 3B | Creature — Nightstalker | Whenever Abyssal Nightstalker attacks and isn't blocked, defending player discards a card. 2/2 |
Urtet, Remnant of Memnarch | 3 | Legendary Artifact Creature — Myr | Whenever you cast a Myr spell, create a 1/1 colorless Myr artifact creature token. At the beginning of combat on your turn, untap each Myr you control. {W}{U}{B}{R}{G}, {T}: Put three +1/+1 counters on each Myr you control. Activate only during your turn. 2/2 |