M:tG card similarity search
3G · Creature — Turtle
As long as it's your turn, creatures you control have hexproof. Each creature you control with toughness greater than its power assigns combat damage equal to its toughness rather than its power. 0/6
Name | Mana | Type | Text |
---|---|---|---|
The Hippodrome | Plane — Segovia | All creatures get -5/-0. Whenever chaos ensues, you may destroy target creature if its power is 0 or less. | |
Dwarven Warriors | 2R | Creature — Dwarf Warrior | {T}: Target creature with power 2 or less can't be blocked this turn. 1/1 |
Ria Ivor, Bane of Bladehold | 2WB | Legendary Creature — Phyrexian Knight | Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.) At the beginning of combat on your turn, the next time target creature would deal combat damage to one or more players this combat, prevent that damage. If damage is prevented this way, create that many 1/1 colorless Phyrexian Mite artifact creature tokens with toxic 1 and "This creature can't block." 3/4 |
Exuberant Firestoker | 2R | Creature — Human Druid Shaman | At the beginning of your end step, if you control a creature with power 5 or greater, you may have Exuberant Firestoker deal 2 damage to target player or planeswalker. {T}: Add {C}. 1/1 |
Bolt Bend | 3R | Instant | This spell costs {3} less to cast if you control a creature with power 4 or greater. Change the target of target spell or ability with a single target. |
Warg Rider | 4B | Creature — Orc Warrior | Menace Other Orcs and Goblins you control have menace. At the beginning of combat on your turn, amass Orcs 2. (Put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.) 4/3 |
Mer-Ek Nightblade | 3B | Creature — Orc Assassin | Outlast {B} ({B}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.) Each creature you control with a +1/+1 counter on it has deathtouch. 2/3 |
Taii Wakeen, Perfect Shot | RW | Legendary Creature — Human Mercenary | Whenever a source you control deals noncombat damage to a creature equal to that creature's toughness, draw a card. {X}, {T}: If a source you control would deal noncombat damage to a permanent or player this turn, it deals that much damage plus X instead. 2/3 |
Cryptothrall | 4 | Artifact Creature — Construct | Protector — Other artifact creatures you control have hexproof. 3/3 |
Suspicious Nanny | 4U | Creature — Human Spy Rigger | Whenever Suspicious Nanny deals combat damage to a player, it reassembles target Contraption that player controls. (Gain control of it and move it onto one of your sprockets.) 3/4 |