M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Sparkmage's Gambit | 1R | Sorcery | Sparkmage's Gambit deals 1 damage to each of up to two target creatures. Those creatures can't block this turn. |
Sneaky Homunculus | 1U | Creature — Homunculus Illusion | Sneaky Homunculus can't block or be blocked by creatures with power 2 or greater. 1/1 |
Orcish Conscripts | R | Creature — Orc | Orcish Conscripts can't attack unless at least two other creatures attack. Orcish Conscripts can't block unless at least two other creatures block. 2/2 |
Chronomantic Escape | 4WW | Sorcery | Until your next turn, creatures can't attack you. Exile Chronomantic Escape with three time counters on it. Suspend 3—{2}{W} (Rather than cast this card from your hand, you may pay {2}{W} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.) |
Twinstrike | 3BR | Instant | Twinstrike deals 2 damage to each of two target creatures. Hellbent — Destroy those creatures instead if you have no cards in hand. |
Blinding Flare | R | Sorcery | Strive — This spell costs {R} more to cast for each target beyond the first. Any number of target creatures can't block this turn. |
City in a Bottle | 2 | Artifact | Whenever one or more other nontoken permanents with a name originally printed in the Arabian Nights expansion are on the battlefield, their controllers sacrifice them. Players can't cast spells or play lands with a name originally printed in the Arabian Nights expansion. |
Inescapable Brute | 5R | Creature — Giant Warrior | Wither (This deals damage to creatures in the form of -1/-1 counters.) Inescapable Brute must be blocked if able. 3/3 |
Loyal Pegasus | W | Creature — Pegasus | Flying Loyal Pegasus can't attack or block alone. 2/1 |
Isle of Vesuva | Plane — Dominaria | Whenever a nontoken creature enters the battlefield, its controller creates a token that's a copy of that creature. Whenever chaos ensues, destroy target creature and all other creatures with the same name as that creature. |