Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Befoul

2BB · Sorcery

Destroy target land or nonblack creature. It can't be regenerated.

Similar cards

Color identity:
NameManaTypeText
Goblin Chirurgeon RCreature — Goblin Shaman Sacrifice a Goblin: Regenerate target creature. 0/2
Chamber of Manipulation 2UUEnchantment — Aura Enchant land Enchanted land has "{T}, Discard a card: Gain control of target creature until end of turn."
Two-Headed Sliver 1RCreature — Sliver All Sliver creatures have menace. (They can't be blocked except by two or more creatures.) 1/1
Atarka's Command RGInstant Choose two — • Your opponents can't gain life this turn. • Atarka's Command deals 3 damage to each opponent. • You may put a land card from your hand onto the battlefield. • Creatures you control get +1/+1 and gain reach until end of turn.
Siege Dragon 5RRCreature — Dragon Flying When Siege Dragon enters the battlefield, destroy all Walls your opponents control. Whenever Siege Dragon attacks, if defending player controls no Walls, it deals 2 damage to each creature without flying that player controls. 5/5
Genju of the Spires REnchantment — Aura Enchant Mountain {2}: Enchanted Mountain becomes a 6/1 red Spirit creature until end of turn. It's still a land. When enchanted Mountain is put into a graveyard, you may return Genju of the Spires from your graveyard to your hand.
Elvish Guidance 2GEnchantment — Aura Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional {G} for each Elf on the battlefield.
Frozen Aether 3UEnchantment Artifacts, creatures, and lands your opponents control enter the battlefield tapped.
Kismet 3WEnchantment Artifacts, creatures, and lands your opponents control enter the battlefield tapped.
Shanid, Sleepers' Scourge 1RWBLegendary Creature — Human Knight Menace Other legendary creatures you control have menace. Whenever you play a legendary land or cast a legendary spell, you draw a card and you lose 1 life. 2/4
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