Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Befoul

2BB · Sorcery

Destroy target land or nonblack creature. It can't be regenerated.

Similar cards

Color identity:
NameManaTypeText
Pangosaur 2GGCreature — Dinosaur Whenever a player plays a land, return Pangosaur to its owner's hand. 6/6
Drain Power UUSorcery Target player activates a mana ability of each land they control. Then that player loses all unspent mana and you add the mana lost this way.
Magical Hack UInstant Change the text of target spell or permanent by replacing all instances of one basic land type with another. (For example, you may change "swampwalk" to "plainswalk." This effect lasts indefinitely.)
Primal Growth 2GSorcery Kicker—Sacrifice a creature. (You may sacrifice a creature in addition to any other costs as you cast this spell.) Search your library for a basic land card, put that card onto the battlefield, then shuffle. If this spell was kicked, instead search your library for up to two basic land cards, put them onto the battlefield, then shuffle.
Star Compass 2Artifact Star Compass enters the battlefield tapped. {T}: Add one mana of any color that a basic land you control could produce.
Thalia, Heretic Cathar 2WLegendary Creature — Human Soldier First strike Creatures and nonbasic lands your opponents control enter the battlefield tapped. 3/2
Realmwright UCreature — Vedalken Wizard As Realmwright enters the battlefield, choose a basic land type. Lands you control are the chosen type in addition to their other types. 1/1
Wheel of Sun and Moon G/WG/WEnchantment — Aura Enchant player If a card would be put into enchanted player's graveyard from anywhere, instead that card is revealed and put on the bottom of that player's library.
Grazing Gladehart 2GCreature — Antelope Landfall — Whenever a land enters the battlefield under your control, you may gain 2 life. 2/2
Yasharn, Implacable Earth 2GWLegendary Creature — Elemental Boar When Yasharn enters the battlefield, search your library for a basic Forest card and a basic Plains card, reveal those cards, put them into your hand, then shuffle. Players can't pay life or sacrifice nonland permanents to cast spells or activate abilities. 4/4
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