M:tG card similarity search
GGWW · Sorcery
Destroy all creatures. Creature cards in your hand perpetually get +1/+1.
Name | Mana | Type | Text |
---|---|---|---|
Argentum Armor | 6 | Artifact — Equipment | Equipped creature gets +6/+6. Whenever equipped creature attacks, destroy target permanent. Equip {6} |
Thirsting Bloodlord | 2BB | Creature — Vampire | Other Vampires you control get +1/+1. 3/3 |
The Cheese Stands Alone | 4WW | Enchantment | When you control no permanents other than The Cheese Stands Alone and have no cards in hand, you win the game. |
Heavy Mattock | 3 | Artifact — Equipment | Equipped creature gets +1/+1. As long as equipped creature is a Human, it gets an additional +1/+1. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) |
Silver-Inlaid Dagger | 1 | Artifact — Equipment | Equipped creature gets +2/+0. As long as equipped creature is a Human, it gets an additional +1/+0. Equip {2} |
Anaba Spirit Crafter | 2RR | Creature — Minotaur Shaman | Minotaur creatures get +1/+0. 1/3 |
Markov Baron | 2B | Creature — Vampire Noble | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Lifelink Other Vampires you control get +1/+1. Madness {2}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) 2/2 |
Legion Lieutenant | WB | Creature — Vampire Knight | Other Vampires you control get +1/+1. 2/2 |
Inner Calm, Outer Strength | 2G | Instant — Arcane | Target creature gets +X/+X until end of turn, where X is the number of cards in your hand. |
Swell of Growth | 1G | Instant | Target creature gets +2/+2 until end of turn. You may put a land card from your hand onto the battlefield. |