M:tG card similarity search
3UU · Creature — Human Wizard
{T}: Gain control of target creature with power less than or equal to the number of creatures you control. 1/1
Name | Mana | Type | Text |
---|---|---|---|
The Avenger | Hero | {3}, {T}: Target creature you control gains deathtouch until end of turn. | |
Unerring Sling | 3 | Artifact | {3}, {T}, Tap an untapped creature you control: Unerring Sling deals damage equal to the tapped creature's power to target attacking or blocking creature with flying. |
Search Warrant | WU | Sorcery | Target player reveals their hand. You gain life equal to the number of cards in that player's hand. |
Tale of Tinúviel | 3WW | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Target creature you control gains indestructible for as long as you control Tale of Tinúviel. II — Return target creature card from your graveyard to the battlefield. III — Up to two target creatures you control each gain lifelink until end of turn. |
Assault Formation | 1G | Enchantment | Each creature you control assigns combat damage equal to its toughness rather than its power. {G}: Target creature with defender can attack this turn as though it didn't have defender. {2}{G}: Creatures you control get +0/+1 until end of turn. |
Ezuri, Claw of Progress | 2GU | Legendary Creature — Phyrexian Elf Warrior | Whenever a creature with power 2 or less enters the battlefield under your control, you get an experience counter. At the beginning of combat on your turn, put X +1/+1 counters on another target creature you control, where X is the number of experience counters you have. 3/3 |
Streetwise Negotiator | 1G | Creature — Cat Citizen | Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) This creature assigns combat damage equal to its toughness rather than its power. 0/2 |
Mosstodon | 4G | Creature — Plant Elephant | {1}: Target creature with power 5 or greater gains trample until end of turn. 5/3 |
Meren of Clan Nel Toth | 2BG | Legendary Creature — Human Shaman | Whenever another creature you control dies, you get an experience counter. At the beginning of your end step, choose target creature card in your graveyard. If that card's mana value is less than or equal to the number of experience counters you have, return it to the battlefield. Otherwise, put it into your hand. 3/4 |
Reins of Power | 2UU | Instant | Untap all creatures you control and all creatures target opponent controls. You and that opponent each gain control of all creatures the other controls until end of turn. Those creatures gain haste until end of turn. |