Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Behind the Scenes

2B · Enchantment

Creatures you control have skulk. (They can't be blocked by creatures with greater power.) {4}{W}: Creatures you control get +1/+1 until end of turn.

Similar cards

Color identity:
NameManaTypeText
Creeping Trailblazer RGCreature — Elemental Other Elementals you control get +1/+0. {2}{R}{G}: Creeping Trailblazer gets +1/+1 until end of turn for each Elemental you control. 2/2
Sigil of Valor 2Artifact — Equipment Whenever equipped creature attacks alone, it gets +1/+1 until end of turn for each other creature you control. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Battle Plan 3REnchantment At the beginning of combat on your turn, target creature you control gets +2/+0 until end of turn. Basic landcycling {1}{R} ({1}{R}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Porcelain Zealot 3WCreature — Phyrexian Soldier At the beginning of combat on your turn, target creature you control gets +1/+1 until end of turn. If that creature has toxic, instead it gets +2/+2 until end of turn. 2/3
Blizzard Brawl GSnow Sorcery Choose target creature you control and target creature you don't control. If you control three or more snow permanents, the creature you control gets +1/+0 and gains indestructible until end of turn. Then those creatures fight each other. (Each deals damage equal to its power to the other.)
Aardwolf's Advantage 2RSorcery Creatures you control get +2/+0 and gain alpha strike until end of turn. (A creature with alpha strike has first strike as long as it's blocking or being blocked by a creature that comes after it alphabetically.)
Hare Raising GSorcery — Adventure Target creature you control gains vigilance and gets +X/+X until end of turn, where X is the number of creatures you control.
Guardian Augmenter 2GCreature — Troll Wizard Flash Commander creatures you control get +2/+2. Commanders you control have hexproof. 2/2
Haazda Officer 2WCreature — Human Soldier When Haazda Officer enters the battlefield, target creature you control gets +1/+1 until end of turn. 3/2
For the Emperor! 3WSorcery Creatures you control get +2/+2 and gain vigilance and lifelink until end of turn.
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