Card Codex

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17 May 2024: Card library updated.

Behold the Unspeakable

3UU · Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter.) I — Creatures you don't control get -2/-0 until your next turn. II — If you have one or fewer cards in hand, draw four cards. Otherwise, scry 2, then draw two cards. III — Exile this Saga, then return it to the battlefield transformed under your control.

Similar cards

Color identity:
NameManaTypeText
Breakthrough XUSorcery Draw four cards, then choose X cards in your hand and discard the rest.
Contentious Plan 1USorcery Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) Draw a card.
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Rakshasa's Secret 2BSorcery Target opponent discards two cards. Mill two cards.
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Nebelgast Intruder 2UCreature — Spirit Flash Flying When Nebelgast Intruder enters the battlefield, up to one target creature an opponent controls gets -2/-0 until end of turn. 2/1
Piece It Together USorcery Starting intensity 1 Draw a card. If Piece It Together's intensity is 4, instead take an extra turn after this one. Cards you own named Piece It Together intensify by 1.
Radical Idea 1UInstant Draw a card. Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)
Decaying Time Loop 3RInstant Discard all the cards in your hand, then draw that many cards. Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
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