M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Hold the Line | 1WW | Instant | Blocking creatures get +7/+7 until end of turn. |
Piety | 2W | Instant | Blocking creatures get +0/+3 until end of turn. |
Rally | WW | Instant | Blocking creatures get +1/+1 until end of turn. |
Dinosaur Stampede | 2R | Instant | Attacking creatures get +2/+0 until end of turn. Dinosaurs you control gain trample until end of turn. |
Blood Lust | 1R | Instant | If target creature has toughness 5 or greater, it gets +4/-4 until end of turn. Otherwise, it gets +4/-X until end of turn, where X is its toughness minus 1. |
Sword Dancer | 1W | Creature — Human Rebel | {W}{W}: Target attacking creature gets -1/-0 until end of turn. 1/2 |
Necropolis Fiend | 7BB | Creature — Demon | Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Flying {X}, {T}, Exile X cards from your graveyard: Target creature gets -X/-X until end of turn. 4/5 |
Daru Encampment | Land | {T}: Add {C}. {W}, {T}: Target Soldier creature gets +1/+1 until end of turn. | |
Civic Guildmage | W | Creature — Human Wizard | {G}, {T}: Target creature gets +0/+1 until end of turn. {U}, {T}: Put target creature you control on top of its owner's library. 1/1 |
Sunscape Apprentice | W | Creature — Human Wizard | {G}, {T}: Target creature gets +1/+1 until end of turn. {U}, {T}: Put target creature you control on top of its owner's library. 1/1 |