Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Belligerent Whiptail

3R · Creature — Wurm

Landfall — Whenever a land enters the battlefield under your control, Belligerent Whiptail gains first strike until end of turn. 4/2

Similar cards

Color identity:
NameManaTypeText
Line Cutter 3BCreature — Human Rogue Guest When Line Cutter enters the battlefield, roll to visit your Attractions. 3/4
Sungold Sentinel 1WCreature — Human Soldier Whenever Sungold Sentinel enters the battlefield or attacks, exile up to one target card from a graveyard. Coven — {1}{W}: Choose a color. Sungold Sentinel gains hexproof from that color until end of turn and can't be blocked by creatures of that color this turn. Activate only if you control three or more creatures with different powers. 3/2
Formation 1WInstant Target creature gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) Draw a card at the beginning of the next turn's upkeep.
Syndicate Trafficker 1BCreature — Aetherborn Rogue {1}, Sacrifice an artifact: Put a +1/+1 counter on Syndicate Trafficker. It gains indestructible until end of turn. 3/1
Contortionist Otter Storm Stickers {TK}{TK} — {T}: Target creature gains haste until end of turn. {TK}{TK}{TK}{TK} — Deathtouch, lifelink {TK}{TK} — 5/1 {TK}{TK}{TK} — 3/5
Krosan Archer 3GCreature — Centaur Archer Reach (This creature can block creatures with flying.) {G}, Discard a card: Krosan Archer gets +0/+2 until end of turn. 2/3
Mossbeard Ancient 5GGCreature — Treefolk Trample When Mossbeard Ancient enters the battlefield, you gain 5 life. 7/7
Voices from the Void 4BSorcery Domain — Target player discards a card for each basic land type among lands you control.
Sight of the Scalelords 4GEnchantment At the beginning of combat on your turn, creatures you control with toughness 4 or greater get +2/+2 and gain vigilance until end of turn.
Disciple of Kangee 2WCreature — Human Wizard {U}, {T}: Target creature gains flying and becomes blue until end of turn. 2/2
Page 347