Card Codex

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17 May 2024: Card library updated.

Belligerent Yearling

1R · Creature — Dinosaur

Trample Whenever another Dinosaur enters the battlefield under your control, you may have Belligerent Yearling's base power become equal to that creature's power until end of turn. 3/2

Similar cards

Color identity:
NameManaTypeText
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Dwarven Warriors 2RCreature — Dwarf Warrior {T}: Target creature with power 2 or less can't be blocked this turn. 1/1
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Molder Beast 4GCreature — Beast Trample Whenever an artifact is put into a graveyard from the battlefield, Molder Beast gets +2/+0 until end of turn. 5/3
Dragonsoul Knight 2RCreature — Human Knight First strike {W}{U}{B}{R}{G}: Until end of turn, Dragonsoul Knight becomes a Dragon, gets +5/+3, and gains flying and trample. 2/2
Raging Spirit 3RCreature — Spirit {2}: Raging Spirit becomes colorless until end of turn. 3/3
Éowyn, Shieldmaiden 2URWLegendary Creature — Human Knight First strike At the beginning of combat on your turn, if another Human entered the battlefield under your control this turn, create two 2/2 red Human Knight creature tokens with trample and haste. Then if you control six or more Humans, draw a card. 5/4
Dauntless Bodyguard WCreature — Human Knight As Dauntless Bodyguard enters the battlefield, choose another creature you control. Sacrifice Dauntless Bodyguard: The chosen creature gains indestructible until end of turn. 2/1
Lunk Errant 5RCreature — Giant Warrior Whenever Lunk Errant attacks alone, it gets +1/+1 and gains trample until end of turn. 4/4
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