M:tG card similarity search
R · Creature — Lizard
{1}{R}: Bellows Lizard gets +1/+0 until end of turn. 1/1
Name | Mana | Type | Text |
---|---|---|---|
Hardy Veteran | 1G | Creature — Human Warrior | As long as it's your turn, Hardy Veteran gets +0/+2. 2/2 |
Tenth District Guard | 1W | Creature — Human Soldier | When Tenth District Guard enters the battlefield, target creature gets +0/+1 until end of turn. 2/2 |
Kird Chieftain | 3R | Creature — Ape | Kird Chieftain gets +1/+1 as long as you control a Forest. {4}{G}: Target creature gets +2/+2 and gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.) 3/3 |
Misery's Shadow | 1B | Creature — Shade | If a creature an opponent controls would die, exile it instead. {1}: Misery's Shadow gets +1/+1 until end of turn. 2/2 |
Resolute Strike | W | Instant | Target creature gets +2/+2 until end of turn. If it's a Warrior, you may attach an Equipment you control to it. |
Borderland Marauder | 1R | Creature — Human Warrior | Whenever Borderland Marauder attacks, it gets +2/+0 until end of turn. 1/2 |
Pyric Salamander | 1R | Creature — Salamander | {R}: Pyric Salamander gets +1/+0 until end of turn. Sacrifice Pyric Salamander at the beginning of the next end step. 1/1 |
Battle Cry | 2W | Instant | Untap all white creatures you control. Whenever a creature blocks this turn, it gets +0/+1 until end of turn. |
Homura's Essence | Legendary Enchantment | Creatures you control get +2/+2 and have flying and "{R}: This creature gets +1/+0 until end of turn." | |
Benalish Veteran | 2W | Creature — Human Soldier | Whenever Benalish Veteran attacks, it gets +1/+1 until end of turn. 2/2 |