M:tG card similarity search
4U · Creature — Sphinx
Flying Whenever a source deals damage to Belltower Sphinx, that source's controller mills that many cards. 2/5
Name | Mana | Type | Text |
---|---|---|---|
Stronghold Zeppelin | 2UU | Creature — Human | Flying Stronghold Zeppelin can block only creatures with flying. 3/3 |
Light of Sanction | 1WW | Enchantment | Prevent all damage that would be dealt to creatures you control by sources you control. |
Melesse Spirit | 3WW | Creature — Angel Spirit | Flying, protection from black 3/3 |
Ojutai Interceptor | 3U | Creature — Bird Soldier | Flying Megamorph {3}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) 3/1 |
Aurification | 2WW | Enchantment | Whenever a creature deals damage to you, put a gold counter on it. Each creature with a gold counter on it is a Wall in addition to its other creature types and has defender. (Those creatures can't attack.) When Aurification leaves the battlefield, remove all gold counters from all creatures. |
Vedalken Entrancer | 3U | Creature — Vedalken Wizard | {U}, {T}: Target player mills two cards. 1/4 |
Abbey Gargoyles | 2WWW | Creature — Gargoyle | Flying, protection from red 3/4 |
Cackling Flames | 3R | Instant | Cackling Flames deals 3 damage to any target. Hellbent — Cackling Flames deals 5 damage instead if you have no cards in hand. |
Let the Galaxy Burn | X5R | Sorcery | Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) Let the Galaxy Burn deals X plus 2 damage to each creature that didn't enter the battlefield this turn. |
Earthbind | R | Enchantment — Aura | Enchant creature When Earthbind enters the battlefield, if enchanted creature has flying, Earthbind deals 2 damage to that creature and Earthbind gains "Enchanted creature loses flying." |