M:tG card similarity search
1W · Creature — Human Peasant
Disturb {4}{W}{W} (You may cast this card from your graveyard transformed for its disturb cost.) 0/4
Name | Mana | Type | Text |
---|---|---|---|
Riot Ringleader | 2R | Creature — Human Warrior | Whenever Riot Ringleader attacks, Human creatures you control get +1/+0 until end of turn. 2/2 |
Gerrard's Irregulars | 4R | Creature — Human Soldier | Trample, haste 4/2 |
Umbra Mystic | 2W | Creature — Human Wizard | Auras attached to permanents you control have totem armor. (If an enchanted permanent you control would be destroyed, instead remove all damage from it and destroy an Aura attached to it.) 2/2 |
Barbarian Outcast | 1R | Creature — Human Barbarian Beast | When you control no Swamps, sacrifice Barbarian Outcast. 2/2 |
Champion of the Parish | W | Creature — Human Soldier | Whenever another Human enters the battlefield under your control, put a +1/+1 counter on Champion of the Parish. 1/1 |
Sunrise Seeker | 4W | Creature — Human Scout | Vigilance When Sunrise Seeker enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) 3/3 |
Holy Justiciar | 3W | Creature — Human Cleric | {2}{W}, {T}: Tap target creature. If that creature is a Zombie, exile it. 2/1 |
Dragon Hunter | W | Creature — Human Warrior | Protection from Dragons Dragon Hunter can block Dragons as though it had reach. 2/1 |
Glowrider | 2W | Creature — Human Cleric | Noncreature spells cost {1} more to cast. 2/1 |
Wrecking Crew | 4R | Creature — Human Warrior | Reach, trample 4/5 |