M:tG card similarity search
3W · Creature — Human Soldier
Benalish Commander's power and toughness are each equal to the number of Soldiers you control. Suspend X—{X}{W}{W}. X can't be 0. Whenever a time counter is removed from Benalish Commander while it's exiled, create a 1/1 white Soldier creature token. */*
Name | Mana | Type | Text |
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Cubwarden | 3W | Creature — Cat | Mutate {2}{W}{W} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Lifelink Whenever this creature mutates, create two 1/1 white Cat creature tokens with lifelink. 3/5 |
Cantivore | 1WW | Creature — Lhurgoyf | Vigilance Cantivore's power and toughness are each equal to the number of enchantment cards in all graveyards. */* |
Kjeldoran Home Guard | 3W | Creature — Human Soldier | At end of combat, if Kjeldoran Home Guard attacked or blocked this combat, put a -0/-1 counter on Kjeldoran Home Guard and create a 0/1 white Deserter creature token. 1/6 |
Grand Ossuary | Plane — Ravnica | Whenever a creature dies, its controller distributes a number of +1/+1 counters equal to its power among any number of target creatures they control. Whenever chaos ensues, each player exiles all creatures they control and creates X 1/1 green Saproling creature tokens, where X is the total power of the creatures they exiled this way. Then planeswalk. | |
Dog Walker | RW | Creature — Human Citizen | Vigilance Disguise {R/W}{R/W} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) When Dog Walker is turned face up, create two tapped 1/1 white Dog creature tokens. 3/1 |
Invasion of Belenon | 2W | Battle — Siege | (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of Belenon enters the battlefield, create a 2/2 white and blue Knight creature token with vigilance. |
Catapult Master | 3WW | Creature — Human Soldier | Tap five untapped Soldiers you control: Exile target creature. 3/3 |
People of the Woods | GG | Creature — Human | People of the Woods's toughness is equal to the number of Forests you control. 1/* |
Basilica Guards | 2W | Creature — Human Soldier | Defender Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.) 1/4 |
Call | 4WU | Sorcery | Create four 1/1 white Bird creature tokens with flying. Fuse (You may cast one or both halves of this card from your hand.) |