Card Codex

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17 May 2024: Card library updated.

Benalish Marshal

WWW · Creature — Human Knight

Other creatures you control get +1/+1. 3/3

Similar cards

Color identity:
NameManaTypeText
Arming Gala 3GWEnchantment At the beginning of your end step, creatures you control and creature cards in your hand, library, and graveyard perpetually get +1/+1.
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Bird Admirer 2GCreature — Human Archer Werewolf Reach Daybound (If a player casts no spells during their own turn, it becomes night next turn.) 1/4
Thrill-Kill Assassin 1BCreature — Human Assassin Deathtouch Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.) 1/2
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Kirri, Talented Sprout 1RGWLegendary Creature — Plant Druid Other Plants and Treefolk you control get +2/+0. At the beginning of your postcombat main phase, return target Plant, Treefolk, or land card from your graveyard to your hand. 0/3
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Inside Source 2WCreature — Human Citizen When Inside Source enters the battlefield, create a 2/2 white and blue Detective creature token. {3}, {T}: Target Detective you control gets +2/+0 and gains vigilance until end of turn. Activate only as a sorcery. 1/1
Gust Walker 1WCreature — Human Wizard You may exert Gust Walker as it attacks. When you do, it gets +1/+1 and gains flying until end of turn. (An exerted creature won't untap during your next untap step.) 2/2
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